Klevgrand – Walls (Windows)

In Stock
£15.00

System Requirements: 

  • Windows 10,11 (64-bit Only)
  • Lifetime Activation
  • Instant Download 
  • Future Free Updates 
  • VST, VST3, AAX
In Stock
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Description

Walls is a unique and versatile algorithmic spatial effect, an exploration of sound that destroys traditional ideas about what reverb can be. A flexible structure on the edge of the texture.

Shape the space for your sound. Stretch it, scale it, tilt it. All sounds are welcome.

Six acoustic modes, each with its character. A clean, responsive interface that invites you to move, not measure. From grounded realism to curving, impossible geometries, Walls adapts to your sound and how you choose to inhabit it.

Shape the room your sound belongs in. Or one that never existed before. From soft, natural reflections to abstract geometries, Walls gives sound a place to belong.

Dream Room

Set the fade time and room size by dragging the edges up/down and left/right.

Distill Before Processing

A two-band filter is used before processing the signal in the effects engine. Each band has a cut or shelf mode.

Widen, Dampen, Diffuse, Vibe

A set of controls for manipulating the characteristics of the room in terms of stereo width, brightness, and diffusion.

Wobbulation

A powerful and playful XY pad for modulating delay time. Can get wobbly!

Working model. Model operandi

Walls includes six different room algorithms, covering both realistic acoustic spaces and more spatial creative effects.

Feature

  • Spring – From classic spring reverbs to more experimental metallic resonators. Great for plucked instruments.
  • Hex – A delay/reverb hybrid suitable for non-reverb effects, granular textures, and abstract sound design.
  • Cosmic – For deep, diffuse soundscapes. Great for experimental textures, synths, effects, and percussive sounds.
  • Binary – An intentionally degraded reverb with low realism. For vintage digital ambiences and resonant textures.
  • Plate – Good for general-purpose reverbs. Synths, vocals, and percussion sounds, to name a few.
  • Hall – Similar to Plate but with a larger, more realistic sound. For simulating real acoustic spaces, from small to huge.

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